Monstrous Moonshine

CG Garage

Tv EN ↓ Epizody: 572

Since 2014, CG Garage has brought lively, informal conversations with Oscar-winning legends, visionary artists, and the innovators driving the industry's biggest technological leaps. From in-depth interviews to spirited roundtable discussions, hosts Chris Nichols and Daniel Thron explore the art, craft, and future of filmmaking. With Hollywood in the middle of a major revolution, we talk to the filmmakers who are making that transformation possible, covering everything from behind-the-scenes stories on iconic movies to the cutting-edge tools reshaping the industry.

Určitě navštivte web podcastu a podpořte jeho tvůrce: www.cggarage.com

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Monstrous Moonshine

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Web podcastu

www.cggarage.com

Nejnovější epizoda

19. říj 2026

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Epizody

Episode 171 - Colin Green 23.04.2018

Colin Green took the computer graphics skills he learned from his architecture education to help start Pixel Liberation Front. While the company is no longer around, it was one of the first to focus on envisaging movies with an art form known as previsualization. Colin talks about how previs was pioneered in films such as Fight Club, Panic Room, and Minority Report, how it's become an essential pa...

Episode 170 - Sebastien Deguy - Allegorithmic 16.04.2018

If you've played any AAA videogame in the last few years, chances are you've seen Allegorithmic's tech in action. Headed up by Sebastien Deguy, the company's Substance Painter and Substance Designer help artists create and fine-tune realistic textures which aren't repetitive or obviously procedurally generated. In this podcast, recorded at the Vertex conference in London, Sebastien tells Chris how...

Episode 169 - Rob Redman - Vertex 2018 09.04.2018

Rob Redman is a man of many skills: motion graphics and 3D art, guitar and amp building, "The Cinema 4D Guy" on social media. In his current role he edits 3D World magazine, and helped conceive and organize the Vertex CGI event in London — which is where Chris delivered a keynote speech and recorded this podcast. In this chat, Rob talks about how he and his team have created a unique and all-inclu...

Episode 168 - Josh Naylor, Brian Sharp & Agnus Mckay - Unity and Oculus Medium 02.04.2018

This week's podcast is another THU two-parter, recorded with Unity's Josh Naylor and Angus Mackay, and Oculus Medium's Brian Sharp. As an evangelist for Unity, Josh has one of the best jobs in the world. He travels to global conferences and high-tech organizations — including NASA — to discuss the benefits of the Unity engine. In his three years at the company, he's seen Unity evolve from a game d...

Episode 167 - Boris Simandoff - V-Ray Cloud 26.03.2018

Six years ago, Chaos Group developer Boris Simandoff had a dream: that cloud rendering could be as simple as clicking a button. Today, that dream is becoming a reality, with fast and easy cloud rendering seamlessly integrated into V-Ray for Rhino, Revit and SketchUp — and more products coming soon. In this podcast, Boris tells Chris how he and his team at Chaos Group overcame some of the headaches...

Episode 166 - Dan Thron - Martini Giant - Blade Runner 2049 19.03.2018

A bottle of Trader Joe's Blended Scotch Whisky fuels Chris and Dan Thron for this in-depth discussion of Blade Runner 2049. Like its 1982 predecessor, 2049 is an eye-catching and thought-provoking movie which tackles themes of identity, emotion and mortality in a dystopic, dysfunctional metropolis. And, like its forebear, it's underperformed at the box office — although it's clearly destined for c...

Episode 165 - Zorana Gee & Ross McKegney - Adobe Dimension 12.03.2018

Chris and Lon jetted off to San Francisco to record this podcast with Adobe product manager Zoana Gee, and engineering director Ross McKegney. They reveal how they've created Adobe Dimension, formerly known as Project Felix, a clever box of tricks which marries photorealistic 3D imagery with Adobe's trademark ease of use Of course, 3D is notoriously complicated, and Zorana and Ross discuss the mac...

Episode 164 - Ludger Pfanz, Kelli Townley, Ciaran Wills & Mach Kobayashi - THU 2017 05.03.2018

Recorded at THU last year, this podcast features another awesome foursome of guests: Ludger Pfanz, from Karlsruhe University of Art and Design, Kelli Townley from Oculus Medium, and Ciaran Wills and Mach Kobayashi from Google Tilt Brush. Ludger spent 25 years making documentary films about indigenous people around the world, before becoming a film lecturer. This knowledgeable and philosophical exp...

Episode 163 - Vlado - V-Ray Next 26.02.2018

Since Chris and Lon were in Sofia for a week to hang out at our headquarters in snowy Sofia we decided to sit down with the man behind the V in V-Ray. Vlado, no stranger to the CG Garage, spends some time with Chris to give our listeners a better idea about all the work going into the next version of V-Ray, and beyond. Many people already know a bit about these features, but there are also many ot...

Episode 162 - Alex McDowell 19.02.2018

This week's CG Garage is a special episode because I got a chance to sit down with Alex McDowell, the founder of World Building Institute and Experimental Design. You might have seen his name pop up in Fast Company and Wired from time to time, and it's no mystery why they want to talk to him. On top of his current roles, which we'll get into in a minute, this is a man who helped set up the Sex Pis...

Episode 161 - Dan Thron & Justin Goby Field - Martini Giant - The Last Jedi Part 2 12.02.2018

They're back! Star Wars aficionados, film buffs and visual effects artists Dan Thron and Justin Fields join Chris for the second part of this follow-up to the original, divisive Last Jedi podcast. This episode continues to pore over The Last Jedi to work out if the good bits outweigh the bad, and whether director Rian Johnson can shake off the franchise's excessive baggage and build a fresh univer...

Episode 160 - Viki Chan - Digital Domain 05.02.2018

On-set data integration people fill a crucial role in the modern movie making process. They capture reference materials such as HDR images, camera data, and reference photography so effects artists can ensure their CG creations fit perfectly into the shot. As data integration lead Viki Chan explains, the job combines the glamor of traveling the world to work with a-list actors and directors, with...

Episode 159 - Dan Thron & Justin Goby Field - Martini Giant - The Last Jedi 29.01.2018

Chris, Dan and David's take on The Last Jedi in podcast #156 stirred up many emotions on social media – especially among listener Justin Goby Fields. In fact, Justin posed such a good take on why The Last Jedi is a good movie that Chris invited him to appear on the podcast for a two-episode discussion. In part one, Justin points out the clever ways The Force Awakens and The Last Jedi break down ch...

Episode 158 - Grayson Davis, Eric Miller, Daniel Wade & Te "Ford" Hu - THU 2017 21.01.2018

While the THU festival is all about bringing brilliant artists together, a lot of it couldn't happen without its media partners. In this podcast, Chris chats with some the people who help out behind the scenes. In the first part, Chris is joined by Lenovo senior product manager Greyson Davis and Gnomon chief technology officer Eric Miller. Eric is fresh from a presentation featuring Lenovo's lates...

Episode 157 - Greg Teagraden - Digital Domain 15.01.2018

Greg Teegarden's first role in Hollywood was suitably iconic: he designed the famous gates for Steven Spielberg's Jurassic Park. From here, Greg worked as a modeler on Spielberg's ambitious seaQuest DSV TV project, then helped create effects for Titanic and cars for The Fifth Element. In this podcast, Greg talks about his career, and how his dad and uncle's collaboration on TV series Supertrain he...

Episode 156 - Dan Thron & David Tracy - Martini Giant - The Last Jedi 08.01.2018

As the dust settles on 2017, one question lingers on everyone's minds: was Star Wars: The Last Jedi a good movie? The critics have embraced indie auteur Rian Johnson's continuation of the new Star Wars universe, but the response from audiences and internet nerds has ranged from ecstatic, to meh, to Kylo Ren-like levels of rage. To dissect this divisive movie, Chris is joined by Star Wars revisioni...

Episode 155 - John Cipriani, Carlos Ortega & LipComarella - THU 2017 02.01.2018

Mobile games are big business — bigger, in fact, than their console counterparts. They're cheaper to make, require smaller teams, and they can generate huge amounts of money. In the first part of this podcast, Chris talks to John "Cip" Cipriani, senior artist at enormously successful mobile games company Supercell (Clash of Clans, Clash Royale, Boom Beach). Of course, mobile games have their own c...

Episode 154 - Maxx Burman - Kitbash3d 25.12.2017

Maxx Burman was destined for a career in the film industry — but how he got there is surprising. His grandfather and parents were practical effects artists, creating the groundbreaking makeup for The Wolfman and The Planet of the Apes, respectively. Helping his parents out on all-nighters gave Maxx a strong worth ethic, and a hard-earned knowledge of what happens behind the scenes in Hollywood. Bu...

Episode 153 - Shisha van Horn 18.12.2017

Summer 1993. Jurassic Park is about to be unleashed in theatres. Meanwhile, at the Rice School of Architecture in Houston, Texas, a young student named Chris Nichols is learning how to use AutoCAD, 3dstudio v2, and Wavefront. Overseeing Chris is Shisha van Horn, a paleontologist turned architecture student, then lecturer. Chris and Shisha are reunited for this trip down memory lane. Shisha talks a...

Episode 152 - Miguel Ortega - The Ningyo 11.12.2017

Chaos Group has been involved in The Ningyo for about four years now, and it's finally come to fruition. The ambitious 27-minute film tells the story of Professor Marlowe, an Indiana Jones-esque cryptozoologist, as he hunts for the titular aquatic creature from Japanese folklore. In this podcast, director Miguel Ortega tells Lon and Chris about the trials and tribulations of making his movie. He a...

Episode 151 - Keely Colcleugh & Jeff Mottle; Jessica Rudzewicz - THU 2017 04.12.2017

For this THU double bill, Chris is joined by friends old and new. In the first part, he chats with VFX artist turned arch viz expert Keely Colcleugh, and CG Architect founder Jeff Mottle — both of whom have previously featured on podcasts. They're perfect examples of how this year's THU festival embraced architectural professionals and the crucial knowledge they can bring to concept art and charac...

Episode 150 - Corey Harper & Ramy Hanna - Tiltpixel 27.11.2017

In this podcast, Chris talks to Corey Harper and Ramy Hanna, the co-founders of Tiltpixel. This Houston-based arch viz company has gone from two people working from home, to a thriving office filled with the latest kit - and lots of LEGOs. Corey also serves as the 2017 president of the American Society of Architectural Illustrators (ASAI), a role which will be filled in 2018 by Chaos Group CCO Lon...

Episode 149 - Manuel Carrasco, Ruari Robinson, David Levy, Ryan Woodward - THU 2017 20.11.2017

For this podcast, Chris is joined by a quartet of artists, directors and filmmakers at THU festival in Portugal. The first is Manny "MANu" Carrasco. This sweet and humble artist started out in traditional animation, before going 3D for the Turok video games, and then moving into concept art for movies such as Anastasia, Prince of Egypt and Space Jam. Throughout his career, Manny has always found s...

Episode 148 - Lars Lerup - Rice School of Architecture 13.11.2017

Some 20 years ago, Chris graduated with a master's in architecture from Rice University in Houston, Texas. His thesis advisor and dean at the time was Lars Lerup, himself an esteemed architectural professor, author, artist, and designer. For this podcast, Chris and Lars are reunited in the hallowed halls of Rice School of Architecture. As someone who's seen architecture and its students completely...

Episode 147 - Kevin Gøhler and Pedro Fernandes - THU2017 06.11.2017

Here's another pair of podcasts Chris recorded at this year's THU festival in Portugal. Kevin the Dane: The first podcast features Kevin Gøhler, better known as Kevin the Dane to V-Ray fans thanks to the tutorials and reviews on his popular YouTube channel. He also works as technical director at architectural visualization company Dimension Design ApS, and he's currently designing his own VR video...

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