Monstrous Moonshine

CG Garage

Tv EN ↓ Epizody: 571

Since 2014, CG Garage has brought lively, informal conversations with Oscar-winning legends, visionary artists, and the innovators driving the industry's biggest technological leaps. From in-depth interviews to spirited roundtable discussions, hosts Chris Nichols and Daniel Thron explore the art, craft, and future of filmmaking. With Hollywood in the middle of a major revolution, we talk to the filmmakers who are making that transformation possible, covering everything from behind-the-scenes stories on iconic movies to the cutting-edge tools reshaping the industry.

Určitě navštivte web podcastu a podpořte jeho tvůrce: www.cggarage.com

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Monstrous Moonshine

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Web podcastu

www.cggarage.com

Nejnovější epizoda

12. říj 2026

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Epizody

Episode 294 - Maciej Kuciara - Concept Artist & Director 28.09.2020

Maciej Kuciara has established himself as a go-to talent for awe-inspiring concept art. Originally hailing from Poland, Maciej quit university to create artwork for tabletop games, then landed jobs at video game developers People Can Fly ( Painkiller ), Crytek ( Crysis ) and Naughty Dog ( The Last of Us ), and then worked on movies including the Ghost in the Shell remake, Blade Runner 2049 and Ter...

Episode 293 - Asuka Tohda-Kinney - CG Supervisor, Digital Domain 21.09.2020

Asuka Tohda-Kinney was inspired by Titanic to pursue a career in visual effects — and she now works for Digital Domain, the studio that helped bring James Cameron's blockbuster to life. Her first role at the company was on I, Robot , as an intern to Chris himself, and she went on to work on pipelines and lighting for movies, including Stealth , Pirates of the Caribbean: At World's End and Ender's...

Episode 292 - Jeff Mottle - CEO and Founder, CGarchitect 14.09.2020

CGarchitect has established itself as a go-to website for the arch-viz community, giving talent a platform to share their work with recruiters and studios, as well as serving as a blog, forum and gallery. But, as CEO and Founder Jeff Mottle explains, now 19-year-old the site needed to move with the times and reinvent itself. In this podcast, Jeff tells Chris about the super-powered new CGarchitect...

Episode 291 - Jose Gomez - Executive Creative Director, ATK PLN 08.09.2020

Throughout his career, Jose Gomez has blended entrepreneurship with creativity. After founding and selling a skateboard clothing firm, he discovered a passion for motion graphics and animation. He then started his own creative production company, Shilo, then joined Reel FX to form ATK PLN, a company specialized in design, animation and live-action. Jose presents some interesting points on the mode...

Episode 290 - Mengyi Fan & Samantha Anderson - SHoP Architects 31.08.2020

SHoP Architects has made a name for itself in its native New York via distinctive projects including Brooklyn's Barclays Center — and now it's expanding globally via Uber's San Francisco HQ, US embassies in Honduras and Bangkok, and an innovation hub in Botswana. To create these buildings, SHoP has embraced technology and started its own in-house visualization team. In this podcast, Visualization...

Episode 289 - V-Ray 5 with Chaos Group's Alex Yolov and Peter Matanov 24.08.2020

Released earlier this year, V-Ray 5 for 3ds Max and V-Ray 5 for Maya represent a new generation of Chaos Group software that does more than just render. In this podcast, Product Specialist Alex Yolov and Software Tester Peter Matanov reveal the research and development process that's expanded the capabilities of V-Ray. You'll discover how V-Ray 5 integrates the retooled V-Ray Frame Buffer, Light M...

Episode 288 - Aron Hjartarson - Executive Creative Director, Framestore LA 17.08.2020

Aron Hjartarson originally dreamed of being a rockstar — but he became more fascinated with CG and 3D. After founding a studio in his native Iceland he created commercials for Visa and Coca-Cola, but his understanding of software propelled him on a career path that took in Italy, London, New York, Iceland (again) and now Los Angeles, where he works as Executive Creative Director at Framestore. In...

Episode 287 - Hao Li - CEO and Co-Founder, Pinscreen 10.08.2020

In the near future, we may find ourselves talking to and interacting with digital humans as if they were real people. They'll be there to help us find clothes that fit, or to act as virtual assistants — and they might even take our places during Zoom calls. The architect of this new age is likely to be Hao Li, the former director of the Institute of Creative Technology (ICT) research lead who foun...

Episode 286 - Andrew Price Founder, Blender Guru / Poliigon 03.08.2020

Over the past few years, Blender has gone from niche software to a significant part of the CG landscape. The free, open-source 3D package has shed its geeky image and steep learning curve in favor of an accessible interface and simple workflows. And for anyone who wants to learn Blender, Blender Guru's YouTube tutorials are the perfect place to start. Joining Chris for this week's podcast is Andre...

Episode 285 - Afonso Salcedo - Creative Producer, Photographer, Lighting Artist 27.07.2020

With his latest Disney project on hold due to COVID-19, lighting artist Afonso Salcedo seized the opportunity to explore his other passion: Photography. Equipped with his trusty camera, he took to Los Angeles' streets to capture their emptiness during lockdown then documented the surge of crowds for the BLM protests. In his second CG Garage podcast, Afonso explains how these unusual circumstances...

Episode 284 - Douglas Trumbull — Visionary Filmmaker & Visual Effects Pioneer 20.07.2020

This week's podcast features a truly legendary guest: Douglas Trumbull. Over the past 50 years, Douglas has pushed the boundaries of filmmaking via stunning effects in 2001: A Space Odyssey , Close Encounters of the Third Kind and Star Trek: The Motion Picture , and directed his own films including Silent Running and Brainstorm .  Today, Douglas still works tirelessly to enhance the cinematic expe...

Episode 282 - Glenn Derry - Virtual Production Expert 06.07.2020

Glenn Derry began his career in practical effects, creating advanced puppets for movies, including A.I. Artificial Intelligence . As CG took over filmmaking, he transferred his skills into visual effects via films such as The Aviator , Real Steel , The Jungle Book and Avatar — for which he coined the phrase "virtual production." In this discussion with Chris, Glenn talks about the rise of virtual...

Episode 281 - Andy Lomas - Artist and Lecturer in Creative Computing 29.06.2020

Andy Lomas has always been fascinated with math and filmmaking. On graduating from Cambridge he founded a video production company, then worked on VFX for movies including The Matrix Reloaded and The Matrix Revolutions. At the same time, he explored his passion for CG art, making use of render farms in their downtime. In this podcast, Andy goes into detail on his artwork and how he uses technology...

Episode 280 - Matthew Bannister - Founder, DBOX 22.06.2020

Matthew Bannister has been a key player in the evolution of arch-viz. Having founded arch-viz studio DBOX in New York in the mid-90s, he's watched the medium grow into an industry unto itself, borrowing techniques from VFX — such as greenscreen, depth-of-field and helicopter shots — to create awe-inspiring work.  But, as Matthew explains, the arch-viz business has become a victim of its own succes...

Episode 279 - Mike Wuetherick - Head of Tech, Media & Entertainment, Unity Technologies 15.06.2020

Mike Wuetherick's story begins in the world of videogames, where he created games as well as the engines and middleware that make them work. Today, Mike heads up the Tech, Media and Entertainment division at Unity Technologies, the company behind the ubiquitous game engine that is fast becoming part of the VFX, architecture and automotive pipelines. In this podcast, Mike tells Chris how techniques...

Episode 278 - David Guthrie - Founder & Director, fluidG 09.06.2020

"When you start taking care of other people, amazing things happen," says David Guthrie. And he's right — after discovering the lack of PPE during the COVID-19 pandemic, he took matters into his own hands and founded a company to manufacture and distribute face masks, making use of contacts he's made in app development and fashion design. David also discusses how he teaches the fundamentals of des...

Episode 277 - Ben Procter - Production Designer, "Avatar" Sequels 26.05.2020

In 18 months, audiences will be transported back to Pandora for Avatar 2 — and Ben Procter is one of the people who's preparing to take us there. This concept artist turned production designer gives insight into the sequel's seven-year production journey, as well as some of the technology his team along with Lightstorm Entertainment and Weta Digital are using to create James Cameron's sumptuous di...

Episode 276 - Jim Lammers - President, Trinity3D and Trinity Animation 18.05.2020

Jim Lammers knows 3D like no other. Since 1994 his company, Trinity3D, has been vending 3D content and software (including V-Ray). At the same time his studio, Trinity Animation, has created content for technical and medical projects as well as visual effects for the movie Starship Troopers and backdrops for animated sitcom Archer . In this podcast, Jim joins Chris and Lon to reminisce about SIGGR...

Episode 275 - Jody Madden - CEO, Foundry 11.05.2020

Over the past 20 years, Jody Madden has worked her way to the top of the visual effects career ladder. She began her career at Industrial Light & Magic and Lucasfilm in San Francisco, then moved to Los Angeles to work for Digital Domain. Today, Jody is CEO of Foundry, the London-based company behind essential VFX software Nuke, Modo, Katana, Mari and Modo.  In this podcast, Jody discusses how inte...

Episode 274 - Michael Golden - Founder & Visualist, Three Marks 04.05.2020

Michael Golden's winding career path has taken in philosophy and creative writing degrees, charter fishing in Alaska as well as work for celebrated New York arch-viz studio DBOX and a role as Head of 3D for timesaving worldbuilding asset company KitBash3d. Today, Michael runs arch-viz studio Three Marks while indulging his love for fantasy and sci-fi architecture and sculpture via his Droquis alte...

Episode 273 - Alberto Mielgo - Director, LD+R's "The Witness" 27.04.2020

Warning: This podcast contains explicit language. Among the many pleasures of Love, Death & Robots , "The Witness" was a particular standout: Its mind-bending story and vivid art style combined to create a unique and challenging short film. In this inspirational podcast, director Alberto Mielgo breaks down the making of the project. You'll find out Alberto's influences, from Tintin to Disney to Bl...

Episode 272 - Matthias Buehler - Founder & CTO, vrbn studios 20.04.2020

Large-scale realistic cityscapes have never been more important — whether they're for blockbuster VFX, open-world videogames, architectural planning or even training self-driving cars. This week's podcast guest, Matthias Buehler, is an expert in generating realistic urban environments thanks to his work on the CityEngine procedural city modeling software. Matthias talks Chris through his career, f...

Episode 271 - Alexander Soklev - V-Ray GPU Team Lead, Chaos Group 14.04.2020

Over the past 12 years, V-Ray GPU has been developed alongside the CPU renderer to take advantage of increasingly powerful and specialized hardware — and now it's coming of age. Joining Chris this week is Alex Soklev, whose passion for ray tracing has propelled him to the position of Team Leader in Chaos Group's V-Ray GPU team. Fresh from his online GTC presentation, Alex breaks down the component...

Episode 270 - Esdras Varagnolo - SVP of Creative Production, SkyDance 06.04.2020

Pixar's unique fusion of cutting-edge technology with storytelling has changed the face of cinema and given us some memorable movies along the way. A key player behind-the-scenes has been Esdras Varagnolo, who contributed to lighting and compositing on Pixar movies including Ratatouille , Up and Cars 2 , as well as shorts "La Luna," "Piper" and "Lou." As Esdras begins a new chapter in his life, at...

Episode 269 - Lauren Mayer-Beug - Creative Director, Chapeau Studios 30.03.2020

Lauren Mayer-Beug has come a long way since working at Sway Studio with Chris. This multi-talented artist cut her teeth in compositing and VFX supervision for movies and music videos before moving into motion graphics, animation and social media features. She's created pieces for Apple, Google, Facebook and Beats, and her clientele include Dr. Dre, Ron Howard, Barack Obama and George Lucas. In thi...

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